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Slay the Princess - The Pristine Cut
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Devlog
Slay the Princess - The Pristine Cut has come to itch!
October 26, 2024
by
Black Tabby Games
19
Hi everyone! Days mean nothing in the maw of forever. The wait is over. The Pristine Cut is finally here, and Slay the Princess is available on itch.io for the first time! For those of you who aren't...
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Original Cut Archive
March 28, 2023
by
Abby Howard
20
A surprising number of people have asked us if it would still be possible to play the original version of the Slay the Princess demo, so we've uploaded a build to have an easily accessible archive for...
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Demo Director's Cut is HERE!
March 21, 2023
by
Abby Howard
26
Hey folks! After much intense labor, the new Slay the Princess demo is here for you to enjoy! We made the first demo in just a couple of weeks to see what it'd be like to work on a game jam type proje...
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Shaders update
October 01, 2022
by
Abby Howard
9
We've just put together a big demo update that offloads almost all of the game's animations to shaders instead of pre-rendered video files. You should see a significant improvement in performance, as...
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8/12 small update
August 12, 2022
by
Abby Howard
8
Added a "To be continued" screen before the demo end screen to hopefully clarify confusion about whether the player dies in demo endings. (They do not, with one exception, which is explicitly describe...
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8/5 - More performance optimizations
August 05, 2022
by
Abby Howard
7
New patch - should lead to some good performance optimizations for animations :)...
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8/4 Update – New Graphics Toggle!
August 04, 2022
by
Abby Howard
7
Hi Everyone! New build just went live that includes a graphics toggle for the animations, meaning the game should run better on all sorts of machines if any of you are having trouble!...
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Demo Performance Optimizations
August 03, 2022
by
Abby Howard
13
Hey everyone! Thanks so much for the incredibly kind reception to our new game! We've been working on some performance optimizations for the demo, since Ren'py is unfortunately very CPU heavy, and old...
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